The thing that worries me the most is that Mindcontrol grants you fully control of the position to your client, meaning if someone mindcontrolls you and have change'd some client files or or set the dump the position with some 3rd party program he will be able to "port" the victim of his MindControll and after that acuse him for portal hack or send him to gmisland to get him banned.
How does + chance to hit with spell works for mind control?
Does it affect only chance to land a succesfull spell or also reduces the chance of an early break?
Shadow focus reduces target's chance to resist by 10%. So what is more usefull when mind controlling -shadiow focus or + 1,2,3,4,5 chance to hit?
The health funnel thing your on about actually works the opposite from this. It drains a target (friendly) for 5k per second and heals the blood drinker for 5k per seconds. It is perfectly possibly to kill everyone in your raid if you so desire with this ability. I suggest against using it :P (unless someones been getting on your nerves.
Mind control the Witch docter trolls, they have a heal (with the flash heal icon) which you can use to heal members of your group. It heals for _alot_ and has very little casting time, but has a long cooldown. As an added advantage, they wont be healing any hostile mobs whilst you are MCing .
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